Friday, June 18, 2010

2.19: Game Room Rules - Rule #6



This week I'm plugging Scott Sigler's soon-to-be-released book, Ancestor.  In Ancestor, a biotech company is attempting to create a herd animal that has human-compatible organs for the purpose of organ donation.  Their experiments go awry, and hilarity ensues.  Well, hilarity in the form of an edge-of-your-seat thriller involving not-so-herbivorous creatures snuggling up to the novel's characters--with their teeth.

Scott Sigler has been giving his books away in the form of a free weekly podcast (audio file); over the past several years he has built up a significant audience, and signed with a big time publishing company.  Ancestor is being released in hardcover on June 22, and Sigler is attempting to reach the top ten on the NY Times Bestseller list.  Any pre-orders count toward the first week's sales, and thus aid the effort to reach the aforementioned bestseller list. 


The rules so far, and a totally appropriate picture:

Rule #1:  Have fun.
Rule #2:  Let your opponent(s) have fun.
Rule #3:  Play appropriately.
Rule #4:  Remember, it's just a game.
Rule #5: Take care of my crap/other people's crap.


Rule #6:  D.B.A.  Don't be an Ass.

Tuesday, June 8, 2010

2.18: Game Room Rules - Rule #5

I'm trying not to be rude or opinionated as I present these rules, well, I'm trying to be as objective as possible.  I'm normally a mellow guy (and I'll kill anyone who says otherwise!), but I think this and some of the following rules will come off a little...grumpy.  Probably because the next few involve common courtesy, and I'm cultivating my "get off my lawn" voice in preparation for retirement. You know, thirty years from now.


Rule #1:  Have fun.
Rule #2:  Let your opponent(s) have fun.
Rule #3:  Play appropriately.

Rule #4:  Remember, it's just a game.

Rule #5: Take care of my crap/other people's crap. 

Friday, May 28, 2010

2.17: Game Room Rules - Rule #4

 Ptbbbbbbbbt!  Frrrrrrrrrrrrrrrrb!  Plblblblblblbblblblbllbbblblb!  Plt!  Brrrrrrrrrpbggt.  Vrrrreeeeessssst!  Pblllbrct!  --A message from my intestine.

Let's just say that I've had better weeks.  


Rule #1:  Have fun.
Rule #2:  Let your opponent(s) have fun.
Rule #3:  Play appropriately.

Rule #4:  Remember, it's just a game.

"Oh, you M----- F---er's, this game is stupid!  I can't believe you did that, you ruined the game!  I'm going to beat your a--!"

One, if you are a boardgamer, chances are you can not beat my anything, what with your pasty eternal indoors-ness and all.  (Okay, that's not a fair assessment of boardgamers, most actually do stuff outside the house, not like those computer gamers...)

Two, apparently you couldn't even beat me in the boardgame.  So bleh (that's the sound I make when I stick out my tongue mockingly).


Three, it's just a game.  I don't remember putting any money on it, and I definitely don't remember putting any personal property or lives on the game. 

Four, eat some fiber and chill out.

Wednesday, May 19, 2010

2.16: Game Room Rules - Rule #3

Elfenland.  One game--that was all my gaming this week, and, WOW.  I was among the many people who have heard of Elfenland, Elfengold, and Elfenroads, but had never actually played it.  Needless to say (if you read the first sentence of this post), I was impressed.  I'm sure a full review is in the future. 

Rule #1:  Have fun.
Rule #2:  Let your opponent(s) have fun.

Rule #3:  Play appropriately.

Play your best.
Play leisurely. 
Play nice.
Play hard.
Play jovially.
Play appropriately.

Thursday, May 13, 2010

2.15: Game Room Rules - Rule #2

I played Uno yesterday.  Uno.  Albeit it was with my little brothers, and they're not exactly gamers yet.  That's probably something I should work on.  Anyway, we were waiting at a restaurant, they had a copy of Uno.  We played, I lost.  Can't seem to catch a break this week.

Also, with a 1:3 record I lost the first round of the 4th Annual Hive tournament on Boardspace.net.  My opponent, Groo, was an excellent player and I wish him luck--and I'll feel better if he wins the whole thing.  I do, however, have an empty space on my shelf now.  You know, the space I cleared for that trophy...

I also ate tacos yesterday, in case anyone wanted to know.  The slogan goes:  Taco Tuesday, every Wednesday night.  Not really, but that would be awesome.


Rule #1:  Have fun.

Rule #2:  Let your opponent(s) have fun.

Thursday, May 6, 2010

2.14: Game Room Rules - Rule #1

As if I don't already have unfinished multi-part posts, let's just start another one, one that will probably be 10 or more parts.  Awesome!  Little gaming this week, despite another effort to teach my brother Agricola--instead we played the "raise an enormous aluminum garage and use all day" game.  At least that's almost done; still, I'm beginning to thing that if we ever do teach David how to play Agricola, the world will come to an end.


I've been contemplating posting some "Rules of gaming" in my loft.  It started a couple years back with a great gift from my wife, a long frame with a antiqued game theme (more poker/checkers, but it still looks nice), and a poem that reads:

Game Room Rules
Welcome to the place where we like to play our games...
We want you to enjoy yourself, and we'll try to do the same.
Remember:
No cheating
No fighting
No Temper Tantrums Please!
Don't be a sore loser, and...
Don't brag too much if you win.
It's only a game, so just Have Fun!

Tuesday, April 20, 2010

2.13: So you've decided to design a game?



D had the Ticket to Ride tournament this past week at Alan Moon's Gathering of Friends.  There were 16 competitors, and in the first round only the top eight would proceed into Day 2 of the tournament.  D took 9th place; while I'm proud to say she even made it this far, as her older brother I am required by law to point out that this makes her the first loser.  Regardless, she apparently had a great time, and met some fun people, and has continued to spend a good amount of time mocking me.  On the other hand, she and Danny are now even further ensconced in the boardgaming hobby, so in reality, I win.  


Neener, neener.

I mentioned in last week's post that many gamers add or alter the rules to games they play, or even go so far as to design their own games.  Well, me too.  On the last one. 

I'm not actually sure how much information I should be sharing right now, though as I approach a final product I'll be happy to chat it up as much as possible.  So, instead, I'll discuss a little of the process so far.