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As I mentioned in my last post, while I do enjoy many types of games, Speed games and Dexterity games have a special draw for me. A dexterity game is a game in which play requires some kind of physical manipulation of the pieces. This can be stacking blocks, flicking pieces, etc. This can be turn-based, which is what I'd call a pure-dexterity game (such as the mass market classic, Jenga), and can include a more real-time manipulation of the pieces, which we'll call an Action-dexterity game (something along the lines of Foosball would fit in this category).
You might be surprised to hear that a dexterity game was made into an epic war game. It's a personal favorite of mine, a game of heroes, daring attacks, sabotage, and willing sacrifice for your cause. A game who's deep theme and elaborate conflict resolution system can be pared down to two sentences.
Insects. And Tiddly-winks.